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Mods de minetest
Mods de minetest













mods de minetest
  1. #Mods de minetest mod#
  2. #Mods de minetest Patch#
  3. #Mods de minetest code#
  4. #Mods de minetest password#
  5. #Mods de minetest download#

So if I tried to run the server without that # in front of "Admin name", The server might crash. There was no # in front of "Admin name" so the server would try to read that line as an uncommented line and would execute the line at startup. That's better! But what, you may ask, would happen if I did something like this: Wait! what went wrong? I started the server and typed /privs and I wasn't admin! Well, notice that little # in front of name =, I didn't remove that so the server ignored that my player name was to be admin. For instance, if I wanted to make my player name an "op", I would uncomment and edit this line: These #'s comment the line of text, making the server ignore that line. There are a lot of more options, this was only a fragment of the file.ĭid you notice all of those little # number/hashtag symbols? Well, whatever line of text those #'s are behind, the server will ignore them at startup. # Default game (default when creating a new world)Įdit these options to customize your server. if you want to announce your ipv6 address Server_description = (This is where your discription goes) # configuration file for minetestserver # Admin name The following is a part of the configuration file: Edit this file to set your "privs" (op) as an administrator. This will bring up the Minetest server configuration file.

mods de minetest

In the "root" user account, run the following command: You must edit this file in order to use your server to the max. The nf file is what the server reads and sets its parameters by on each startup. Press enter until you reach "Is this information correct?" answer "y", press Enter and you are done. Add a password, preferably different than the root account for added security. So, to run the command with the user "minetest", do this: "adduser" eg: "minetest" remember to never add quote marks when typing a command.

#Mods de minetest password#

To add another account that is NOT ROOT, and that requires the password that you changed earlier to run root commands, type and run the following command. If you do have a hacker, this can run you into some serious problems if he gets access to your root account. In this account, you can run ANY command you type! You don't need a password to verify that you are the owner of the computer. Well, the "root" account you logged into is the root user. We need a new user account! "But why a new user account?" you may ask. So we need to take an extra security measure to prevent hacking.

#Mods de minetest code#

I would have to add some code to make sure all entities that are one animal stay together and can be handled at once.Remember our resident hacker mentioned earlier? Well, he can still get in, but with more trouble to him. Just need to stress out those animals in the screenshot can't do anything by now but standing there. Viewing from most directions you do at least partly see throug the animal the same strange behaviour is shown for head block. As you can see on the left the feet blocks are visible even they should be hidden by body block. This is one of the better views of the models.

#Mods de minetest Patch#

Probably there's just something not completly correct within my disorted cubes patch (was my first try to write code for irrlicht) not quite sure if it's a general problem. there are some rendering glitches with entity blocks within the same map node block. Probably having 8 ones would be fair enough for a first try orientation wouldn't be that easy, as you can't do a translation to the animal you would need to have an animal "model" for each orientation. I've tried to create 3d animals (with my patch applied) an partly succeeded.Įven with my patch there would still be some problems: fix major delays caused by adv_spawning on mapgenįor older changelog see the included README file add initial spanish translation (thanks kaeza) fix right click menu being abusable by non mob owner

mods de minetest

split mobf_core (api) from modpack (git only) vessels(optional|mandatory for some mods)

#Mods de minetest download#

(Caution: download site wants you to disable your ad-blocker)

#Mods de minetest mod#

See License.txt provided for each mod for details If anyone can provide better graphics (where I only placed dummies) I gladly add them. Please do write your opinion what needs to be added/fixed! Recommended Minetest version: 0.4.13 or newerįor feature request and bug reports, gitlab is preferred, but of course you may post them in this thread too. Animals Modpack is a showcase to provide a feeling how powerfull mobf is and how easy creation of complex mobs is by using it.















Mods de minetest